What if timelines were drawn not point-and-clicked? Setting keyframes and easing curves is such PITA. Here brushes would represent different props / components / behaviours. 🤔 I know some music trackers allow you to paint notes / beats. How would it look like for motion design?
This!
Getting things right takes work. Focus and simplification take work.
“Show your work” should expose all the not-yet-good-enough ideas scattered across the cutting room floor.
(once you do all of that work and figure out what really resonates with your desired audience and you help contextualize it for them and sell it to them etc then people will start calling you lucky and your success an instance of survivor bias haha)
@steveruizok Love it! Curious how you’ll render them. As a shader? Texture? Are there concerns about pixel-perfect rendering at different scales (i.e. zoom)