How did @magnopus create the ultimate @Metallica experience with UEFN?
Take a look behind-the-scenes of Metallica: Fuel. Fire. Fury. now: https://t.co/VbY6inxRqj
Tonight is the #alienisolation unofficial reunion. The ten year anniversary.
I've heard that these guys really feed on retweets and likes from people who enjoyed the game.
Sevastopol lives. Let 'em hear some love.
Super proud! We've just open-sourced the Connected Spaces Platform. The part of our stack that allows for all kinds of spatial computing applications to communicate interoperably.
Read more here: https://t.co/5oUgUQ5aSy
GitHub here: https://t.co/CAWxaitwNf
OpenAI's new ChatGPT explains the worst-case time complexity of the bubble sort algorithm, with Python code examples, in the style of a fast-talkin' wise guy from a 1940's gangster movie:
CozyBlanket 2.0 introduces manual UV unwrapping, packing and baking.
Prepare your models for animation, texture painting and video games using a single app.
More info soon.
@MZyanide@_cwyman_@DaqiLin Here you go – our SIGGRAPH talk for "Generalized Resampled Importance Sampling: Foundations of ReSTIR": https://t.co/bGWIZVtSQB
Unreal's Niagara isn't just for particles/FX, it can be used for general purpose computing. eg making a 'Relaxed Cone Step Map' https://t.co/mfHF2BpAbe.
If you like Parallax Occlusion Mapping, then you'll like this. Less steps and less artefacts. This is a single quad.
LOW-FI ❤️💙🧡
Coming to PC/#VR , PS5 and #PSVR2
// #screenshotsaturday
🚨 Woop Woop 🚨
// Get PC Early access now at
https://t.co/ocTiqNIE3B
// Add us to your list to show support
https://t.co/qrBkteNJ77
Shout out to Float Exposed for being the most useful site for exploring IEEE754 floats in binary, hex and mathematically. Details like "delta to next/prev representable value" are just perfect. https://t.co/NV0qRAP6PD
Hello World! I am Herbert and I am a dinosaur of computer art. This year I will have my 95th birthday. My first (still analog) computer art originates from 1954. Much more art work followed till now ...