Instagib Tournament: Facing Worlds is now available in #VRChat! I hope you enjoy the new game modes and features!
#MadeWithVRChat
World link: https://t.co/sodfnsuJaO
VRC Group: https://t.co/prS3hTvvaa
Discord: https://t.co/Nk8NZpsPf2
Trailer on Youtube: https://t.co/Uuz1sEhsDX
I'm working on a new major VRC Light Volumes update!
- Baked realtime shadows (very performant)
- Animated cookies and cubemaps
- Optimized area lights
- No more legacy code
- Almost full back compatibility with older light volumes shaders (excluding new shadows)
Want to create in VRChat?
Build on a platform with millions of active users looking for new experiences every day, no VR required!
https://t.co/nFRo6VGy94
「TheLoopRoom」をラボに上げました。
みんなで触れるステップシーケンサーです。
適当にパッドを叩くだけでビートになるよう設計したので、音楽の知識がなくても誰でもセッションできます。
10種類の音階・ライブ転調・Swing対応、
打ち込んだパターンはVRChat Persistenceで保存、
MIDI書き出しもできます。
Just touch the notes. Just make beats.
#VRChat #VRChatワールド #VRChat_ワールド紹介 #VRChat_World
Instagib never dies! (unlike me while recording this video)
New update 1.2.0 for IGT: Facing Worlds will add bots to team deathmatch and an experimental "redeemer" pickup. Will be out sometime next week. #VRChat
Instagib never dies! (unlike me while recording this video)
New update 1.2.0 for IGT: Facing Worlds will add bots to team deathmatch and an experimental "redeemer" pickup. Will be out sometime next week. #VRChat
Instagib never dies! (unlike me while recording this video)
New update 1.2.0 for IGT: Facing Worlds will add bots to team deathmatch and an experimental "redeemer" pickup. Will be out sometime next week. #VRChat
The Teardown Multiplayer project was a tricky one. It's finally out, and I wrote up the technical details on what we went through to get there: https://t.co/17YhNKnef5
🚨 Teardown Multiplayer update launches on PC March 12 – 2 PM CET 🚨
It's time to squad up and cause chaos together 💥
Co-op destruction, physics madness, campaign with friends & community mods like never before.
Console version is coming later this year.
Watch the trailer 👇
I've wrote a shader that uses the Reflection Probe to light particles. It only works well in limited scenarios (when the room is box shaped and the lights are placed on the walls). But in those cases it can be quite nice. I've also experimented with fog. Sources are in replies.
Complex 7 has been updated!
... for the first time since its release three years ago!
The world is now light-volume compatible.
With various performance adjustments, overdue bugfixes, and 2 new areas.
#VRChat#VRChat_world紹介