Newton 1.0 is now generally available. 🙌
Take robot learning to the next level with:
🤖 Stable Articulated & Complex Mechanism Simulation – accurate, reliable machine modeling.
🖐️ High-Fidelity Hydroelastic Contact Modeling – realistic soft contact and touch-based interactions.
🧵 Deformable Body Simulation – simulate cables, cloth, rubber, and other elastic materials with VBD.
⚡ Accelerated Robot Learning at Scale – seamless integration with open simulation and learning frameworks, NVIDIA Isaac Sim and Isaac Lab for scalable workflows.
Learn how to integrate this open-source physics engine into your workflow: https://t.co/b0HmPpiEXv
#NVIDIAGTC
@okuno_kei I've organized the particle effect node groups used in the video, but haven't yet put together a full project file and instructions that include midi controls.
I'll update it on my Twitter feed later if I have time to pick up the project!
🚨 Warning: Oxygen Low 🚨
The first teaser trailer for Subnautica 2 just dropped! Check it out now and wishlist the game on Steam, Epic, or Xbox ➡️ https://t.co/WYsJj4smFB
#Subnautica#Subnautica2
It's Released!
OmniStep - a scriptable first-person controller add-on for Blender.
An interactive animation and prototyping tool with a built-in game loop and optional scripting for complex interactions. #b3d#blender#omnistep
Now on Gumroad / Blendermarket!
This is a preview for a #blender#geometrynodes group to create simple IK rigs without having to set up an armature. Very handy for a current project because it allows to use the full power of GeoNodes. #b3d#3d#animation#rigging
Full video: https://t.co/GvtgObIRnN