SSG - 2v2 Target Game
- Why don't they use it?
Created via @SSPlanner
Organisation
• Area: 16x16 square
• Split into two halves with a central line
6 players per grid:
• 2v2 inside
• 1 target player on each end
• Targets stay in their end zones.
Objective
In-possession team:
⇢ Use the target player to create a 3v2 and play through to the opposite target.
Out-of-possession team:
⇢ Deny central passes and force play wide or backwards.
Practice:
• Play starts with one team in possession.
• Inside players combine (2v2).
• They can use their target player to create a 3v2.
• Objective is to connect with the opposite target player.
• If successful, team keeps possession and goes again.
• If possession is lost, roles switch immediately.
• Continuous end-to-end flow.
Progression 1: Possession Control
⇢ Must complete 2 passes before playing through.
Forces:
• Patience
• Movement
• Better positioning
Progression 2: Carry to Commit
⇢ Ball must enter the opposite half before passing to the target.
Encourages:
• Dribbling to commit defenders
• Creating passing lanes
Progression 3: Target to Target
⇢ Allow direct target-to-target play.
Now players must:
• React quickly
• Reposition
• Anticipate second actions
Gamified Scoring
◍ 1 point for successful connection to opposite target
◍ Bonus for playing through centrally
◍ Bonus for using target as bounce before splitting
Teaching the “Why”
Read the Picture
⇢ “Where is the overload?”
⇢ “What changes when the target is used?”
Purpose in the Action
⇢ “Are you using the target to escape or to break the line?”
Change the Rhythm
⇢ “When do you move it quickly?”
⇢ “When do you hold to draw pressure?”
**Day 5 of 31
Brighton - 3v2 with boards in goal
⚽️ - 3v2 (5s to score)
🌬️ - High Intensity
🗓️ - MD-4/MD-3
Brighton are performing a counter attacking activity where 1 team has 5 seconds to score. There are boards inside the goals to encourage attacking players to follow up for rebounds.
🗒️7v4 Transition
🔴&🟡keep possession, 10 passes = 1 point.
🔵press to regain, upon regain🔵attack 2v1.
If🔵score they swap with🔴
CPs-
-Think Forward First- Break Line
-Reaction to Regain/Speed of Attack
Any feedback welcomed.
RTs & Likes appreciated.
@TacticalPad
⚽️
De Zerbi’s great use of the Collective Concept: The Third Man, during the Initiation of Play phase in Zone 1.
A Collective Concept that can be easily trained through Positional Games.
Remember, no matter what you hear, Rondos and Positional Games are NOT just activation exercises at the beginning of practice.
How many Collective Concept: Third Man Movements can you see in this clip?
#KingKnightEd
TRAINING ACTIVITY - PROGRESSION
Bounce Pass Races
Excellent way to begin your session to focus on the bounce pass to invite pressure before progressing to the 5v3 rondo below. 2 simple patterns with competition involved to get the players buzzing!
Session Details ⬇️
(Thread)
Three Types of Counter-Pressing
"Space-Oriented Counter-Pressing"
*Dominate and control the space.
*Counter-pressing players start to close in on the ball carrier while controlling space.
*Drive the opponent into a specific space.
Counter Attacking game ⚽️⚫️🟡
⚽️5v5 in first zone. Blue & white team try and keep ball for 5 passes before being able to score
⚽️Green and white team defend and when they win ball they
Can play into two forwards in other zone who can score
⚽️Develop support runs
⚽️Link up play
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The #UILState send off for the Cinco Ranch Cougars is in the books. They’ll square off against SA Harlan in the semi-finals Friday.
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